.include "../includeConstantesARM64.inc"
.data
szMessSortOk: .asciz "Table sorted.\n"
szMessSortNok: .asciz "Table not sorted !!!!!.\n"
szMessSortBefore: .asciz "Display table before sort.\n"
sMessResult: .asciz "Value : @ \n"
szCarriageReturn: .asciz "\n"
.align 4
#TableNumber: .quad 1,3,6,2,5,9,10,8,4,7
#TableNumber: .quad 1,2,3,4,5,6,7,8,9,10
#TableNumber: .quad 9,5,12,8,2,12,6
TableNumber: .quad 10,9,8,7,6,5,4,3,2,1
.equ NBELEMENTS, (. - TableNumber) / 8
.bss
sZoneConv: .skip 24
.text
.global main
main: // entry of program
ldr x0,qAdrszMessSortBefore
bl affichageMess
ldr x0,qAdrTableNumber // address number table
bl displayTable
1:
ldr x0,qAdrTableNumber // address number table
mov x1,#0
mov x2,#NBELEMENTS -1 // number of élements
mov x3,#0
bl circleSort
cmp x0,#0
bne 1b
ldr x0,qAdrTableNumber // address number table
mov x1,#NBELEMENTS // number of élements
bl displayTable
ldr x0,qAdrTableNumber // address number table
mov x1,#NBELEMENTS // number of élements
bl isSorted // control sort
cmp x0,#1 // sorted ?
beq 2f
ldr x0,qAdrszMessSortNok // no !! error sort
bl affichageMess
b 100f
2: // yes
ldr x0,qAdrszMessSortOk
bl affichageMess
100: // standard end of the program
mov x0, #0 // return code
mov x8, #EXIT // request to exit program
svc #0 // perform the system call
qAdrszCarriageReturn: .quad szCarriageReturn
qAdrsMessResult: .quad sMessResult
qAdrTableNumber: .quad TableNumber
qAdrszMessSortOk: .quad szMessSortOk
qAdrszMessSortNok: .quad szMessSortNok
qAdrszMessSortBefore: .quad szMessSortBefore
isSorted:
stp x2,lr,[sp,-16]! // save registers
stp x3,x4,[sp,-16]! // save registers
mov x2,#0
ldr x4,[x0,x2,lsl #3]
1:
add x2,x2,#1
cmp x2,x1
bge 99f
ldr x3,[x0,x2, lsl #3]
cmp x3,x4
blt 98f // smaller -> error
mov x4,x3 // A[i-1] = A[i]
b 1b // else loop
98:
mov x0,#0 // error
b 100f
99:
mov x0,#1 // ok -> return
100:
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
circleSort:
stp x1,lr,[sp,-16]! // save registers
stp x2,x3,[sp,-16]! // save registers
stp x4,x5,[sp,-16]! // save registers
stp x6,x7,[sp,-16]! // save registers
stp x8,x9,[sp,-16]! // save registers
stp x10,x11,[sp,-16]! // save registers
cmp x1,x2
beq 99f
mov x7,x0 // save address
mov x8,x1 // low
mov x9,x2 // high
sub x4,x2,x1
lsr x4,x4,#1
mov x10,x4 // mid
1: // start loop
cmp x1,x2
bge 3f
ldr x5,[x0,x1,lsl #3]
ldr x6,[x0,x2,lsl #3]
cmp x5,x6
ble 2f
str x6,[x0,x1,lsl #3] // swap values
str x5,[x0,x2,lsl #3]
add x3,x3,#1
2:
add x1,x1,#1 // increment lo
sub x2,x2,#1 // decrement hi
b 1b // and loop
3:
cmp x1,x2 // compare lo hi
bne 4f // not egal
ldr x5,[x0,x1,lsl #3]
add x2,x2,#1
ldr x6,[x0,x2,lsl #3]
cmp x5,x6
ble 4f
str x6,[x0,x1,lsl #3] // swap
str x5,[x0,x2,lsl #3]
add x3,x3,#1
4:
mov x1,x8 // low
mov x2,x10 // mid
add x2,x2,x1
bl circleSort
mov x3,x0 // swaps
mov x0,x7 // table address
mov x1,x8 // low
mov x2,x10 // mid
add x1,x2,x1
add x1,x1,#1
mov x2,x9 // high
bl circleSort
mov x3,x0 // swaps
99:
mov x0,x3 // return number swaps
100:
ldp x10,x11,[sp],16 // restaur 2 registers
ldp x8,x9,[sp],16 // restaur 2 registers
ldp x6,x7,[sp],16 // restaur 2 registers
ldp x4,x5,[sp],16 // restaur 2 registers
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
displayTable:
stp x1,lr,[sp,-16]! // save registers
stp x2,x3,[sp,-16]! // save registers
mov x2,x0 // table address
mov x3,#0
1: // loop display table
ldr x0,[x2,x3,lsl #3]
ldr x1,qAdrsZoneConv
bl conversion10 // décimal conversion
ldr x0,qAdrsMessResult
ldr x1,qAdrsZoneConv // insert conversion
bl strInsertAtCharInc
bl affichageMess // display message
add x3,x3,#1
cmp x3,#NBELEMENTS - 1
ble 1b
ldr x0,qAdrszCarriageReturn
bl affichageMess
100:
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
qAdrsZoneConv: .quad sZoneConv
.include "../includeARM64.inc"